Function: PauseMovement(Spawn, DurationMS) Description: Pauses the given NPC’s movement for the specified duration (in milliseconds). The NPC will stop moving along waypoints or patrols, and then resume after the pause. Parameters: Spawn: Spawn – The NPC to pause. DurationMS: Int32 – How long to pause movement, in milliseconds. Returns: None. Example: -- Example usage (stop a guard for 5 seconds when hailed) PauseMovement(GuardNPC, 5000)