### Function: GetSpellRequiredLevel(spell) **Description:** Obtain the Required Level of the Spell, must be used inside a Spell Script. **Parameters:** - None **Returns:** None. **Example:** ```lua -- From Spells/Dregs.lua function cast(Caster, Target, BonusAmt) -- Allows target to breathe under water BreatheUnderwater(Target, true) BonusAmt = CalculateRateValue(Caster, Target, GetSpellRequiredLevel(Caster), GetLevel(Caster), 1.0, BonusAmt) AddSpellBonus(Target, 201, BonusAmt) end ```