### Function: GetSpawnLocationID(spawn) **Description:** Get a spawn location id. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** UInt32 spawn location id of the Spawn. **Example:** ```lua -- From SpawnScripts/Antonica/aDarkpawyouth.lua function spawn(NPC, Spawn) NPCModule(NPC, Spawn) if GetSpawnLocationID(NPC)== 133785089 or GetSpawnLocationID(NPC)== 133785090 then AddTimer(NPC,MakeRandomInt(1000,3500),"Run") else IdleBored(NPC) end ```