### Function: IsInvis(spawn) **Description:** Return's true if the spawn is invisible, otherwise false. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** Return's true if the spawn is invisible, otherwise false. **Example:** ```lua -- made up example function casted_on(NPC, Spawn, Message) if IsInvis(Spawn) then -- RemoveInvis(NPC,Spawn) end ```