### Function: HasSpell(player, spellid, tier) **Description:** Return's true if the player has the spellid specified of the tier. **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `spellid` (uint32) - Integer value `spellid`. - `tier` (uint16) - Integer value `tier`. **Returns:** Return's true if the player has the spell id with the tier (or higher tier). Otherwise false. **Example:** Example Required