### Function: GetCanBind(spawn) **Description:** Gets if the Spawn(Player) can bind in the current zone. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** Returns UINT32 1 if you can bind, otherwise 0. **Example:** ```lua -- From Spells/Commoner/SetRecallPoint.lua function cast(Caster, Target) canbind = GetCanBind(Caster) incombat = IsInCombat(Caster) if ( incombat == true) then SendMessage(Caster, "You cannot use Set Recall Point while in combat.", "red") goto exit; end ```