### Function: SetPlayerLevel(param1, param2, param3, param4, param5, param6) **Description:** Placeholder description. **Parameters:** - `param1`: Spawn - The spawn or entity involved. - `param2`: unknown - Unknown type. - `param3`: unknown - Unknown type. - `param4`: unknown - Unknown type. - `param5`: unknown - Unknown type. - `param6`: int8 - Small integer or boolean flag. **Returns:** None. **Example:** ```lua -- Example usage SetPlayerLevel(..., ..., ..., ..., ..., ...) ```