### Command: /attack [attack_type] **Handler Macro:** COMMAND_ATTACK **Handler Value:** 74 **Required Status:** 0 **Arguments:** - `arg[0]`: `int attack_type` **Notes:** - Turns on or off your attack mode. Attack type default is 0 which is to stop all attacking, type 1 is to start or stop melee attack, type 2 is start or stop ranged attack.