### Function: SetPosition(spawn, x, y, z, heading) **Description:** Set's the current position of the Spawn to the x,y,z,heading provided. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `x` (int32) - Integer value `x`. - `y` (int32) - Integer value `y`. - `z` (int32) - Integer value `z`. - `heading` (int32) - Integer value `heading`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Commonlands/ExecutionerSelindi.lua function LeaveRange(NPC,Spawn) if HasCompletedQuest(Spawn,5890) and CanReceiveQuest(Spawn,5891) then SetPosition(Spawn,-1344.42, -69.53, 333.57, 218.64) PlayFlavor(NPC,"","Hey! I need to speak with you!","beckon",0,0,Spawn) end ```