### Function: DisplayText(player, type, text) **Description:** Displays Channel Text on the Player's screen (without a Spawn attributed with a name, just a plain message). The `type` are based on channel types in https://github.com/emagi/eq2emu/blob/main/docs/data_types/channel_types.md and support will vary on client version. **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `type` (uint8) - Integer value `type`. - `text` (string) - String `text`. **Returns:** None. **Example:** ```lua -- From Quests/Antonica/wanted_gnoll_bandit.lua function Accepted(Quest, QuestGiver, Player) if HasItem(Player,3213)then DisplayText(Spawn, 34, "You roll up the wanted poster and stuff it in your quest satchle.") RemoveItem(Player,3213,1) end ```