## Table: `npc_appearance_equip` **Description:** Defines `npc_appearance_equip` table in the World database. **Columns:** - `id` (int(10), PRIMARY KEY, AUTO_INCREMENT, NOT NULL) - `spawn_id` (int(10), NOT NULL, DEFAULT 0) - `slot_id` (tinyint(3), NOT NULL, DEFAULT 0) - `equip_type` (int(10), NOT NULL, DEFAULT 0) - `red` (tinyint(3), NOT NULL, DEFAULT 0) - `green` (tinyint(3), NOT NULL, DEFAULT 0) - `blue` (tinyint(3), NOT NULL, DEFAULT 0) - `highlight_red` (tinyint(3), NOT NULL, DEFAULT 0) - `highlight_green` (tinyint(3), NOT NULL, DEFAULT 0) - `highlight_blue` (tinyint(3), NOT NULL, DEFAULT 0) **Primary Keys:** - id **Indexes/Notes:** - UNIQUE KEY `NewIndex` (`spawn_id`,`slot_id`) - CONSTRAINT `FK_npc_equipment` FOREIGN KEY (`spawn_id`) REFERENCES `spawn` (`id`) ON DELETE CASCADE ON UPDATE CASCADE