## Table: `item_details_weapon` **Description:** Defines `item_details_weapon` table in the World database. **Columns:** - `id` (int(10), PRIMARY KEY, AUTO_INCREMENT, NOT NULL) - `item_id` (int(10), NOT NULL, DEFAULT 0) - `wield_style` (tinyint(3), NOT NULL, DEFAULT 0) - `damage_type` (tinyint(3), NOT NULL, DEFAULT 0) - `dmg_low` (smallint(5), NOT NULL, DEFAULT 0) - `dmg_high` (smallint(5), NOT NULL, DEFAULT 0) - `dmg_mastery_low` (smallint(5), NOT NULL, DEFAULT 0) - `dmg_mastery_high` (smallint(5), NOT NULL, DEFAULT 0) - `dmg_base_low` (smallint(5), NOT NULL, DEFAULT 0) - `dmg_base_high` (smallint(5), NOT NULL, DEFAULT 0) - `delay` (tinyint(3), NOT NULL, DEFAULT 0) - `damage_rating` (float, NOT NULL, DEFAULT 0) - `item_score` (int(10), NOT NULL, DEFAULT 0) **Primary Keys:** - id **Indexes/Notes:** - UNIQUE KEY `ItemIndex` (`item_id`) - CONSTRAINT `FK_item_details_weapon` FOREIGN KEY (`item_id`) REFERENCES `items` (`id`) ON DELETE CASCADE ON UPDATE CASCADE