Function: SetInvulnerable(Spawn, Enable) Description: Toggles an entity’s invulnerability. When set to true, the spawn will not take damage from any source. Parameters: Spawn: Spawn – The entity to modify. Enable: Boolean – true to make invulnerable; false to remove invulnerability. Returns: None. Example: -- Example usage (make an NPC invulnerable during a dialogue scene) SetInvulnerable(QuestNPC, true)