Function: BlurVision(Spawn, Intensity) Description: For use in Spell Script or against a Spawn directly. Sets the intensity of drunkness on the player. When used in Spell Script applies to all Spell Targets. Parameters: Spawn: Spawn – The player whose vision to affect. Intensity: Float – Intensity of the player being drunk, setting to 0.0 will mean player is not drunk. The higher the more extreme the screen distortion. Returns: None. Example: -- Example usage (blur player's vision while under a drunken effect) BlurVision(Player, 0.5)