### Function: SetSpawnAnimation(spawn, anim_id, leeway) **Description:** Set's the spawn animation of the spawn, leeway adds a delay in milliseconds. See appearance id's at https://wiki.eq2emu.com/ReferenceLists for animation ids. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `anim_id` (uint32) - Integer value `anim_id`. - `leeway` (uint16) - Integer value `leeway`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Antonica/anearthcrawler.lua function spawn(NPC, Spawn) NPCModule(NPC, Spawn) SetSpawnAnimation(NPC, 13016) end ```