### Function: SetInfoStructFloat(spawn, field, value) **Description:** Sets the float field to the value provided. See https://github.com/emagi/eq2emu/blob/main/docs/data_types/info_struct.md for field types. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `field` (string) - String `field`. - `value` (float) - Float value `value`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Generic/CombatModule.lua function attributes(NPC, Spawn) -- Calculate attributes if level <= 4 then baseStat = 19 else baseStat = level + 15 end ```