### Function: AddQuestStepFailureAction(Quest, Step, FunctionName) **Description:** Associates a Lua function (by name) to be called if the specified quest step fails. This allows custom script handling when a step’s failure condition is met (e.g., timer runs out). **Parameters:** `Quest`: Quest – The quest object. `Step`: Int32 – The step number to attach the failure action to. `FunctionName`: String – The name of a Lua function to call on failure. **Returns:** None. **Example:** ```lua -- Example usage (if step 2 fails, call "OnStealthFail" in the quest script) AddQuestStepFailureAction(Quest, 2, "OnStealthFail") ```