### Command: /gm (see arguments) **Handler Macro:** COMMAND_GM **Handler Value:** 513 **Required Status:** 200 **Arguments:** - /gm vision [on|off] - enables access to select spawns and objects typically restricted - /gm regiondebug [on|off] - enables region debugging for logging in game as you traverse regions - /gm sight [on|off] - enables ghost point of view sight into your selected target - /gm controleffects - lists the control effects on your target - /gm luadebug [on|off] - turns on lua debug logging to client in game when interacting with spawns/quests. - /gm tag [faction|spawngroup|race|groundspawn] [value] [icon] - only supported in AoM and "newer" clients when available. Will tag all npc's meeting the type and value criteria with a tag icon. - /gm tag clear Visual Type Options: type: faction, value: faction id of spawn(s) type: spawngroup, value: 1 to show grouped, 0 to show not grouped type: race, value: race id (either against base race or race id in spawn details) type: groundspawn, value: (not used) Icons: 1 = skull, 2 = shield half dark blue / half light blue, 3 = purple? star, 4 = yellow sword, 5 = red X 6 = green flame, 7 = Number "1", 8 = Number "2", 9 = Number "3", 10 = Number "4", 11 = Number "5", 12 = Number "6" 25 = shield, 26 = green plus, 27 = crossed swords, 28 = bow with arrow in it, 29 = light blue lightning bolt 30 = bard instrument (hard to see), 31 = writ with shield, 32 = writ with green +, 33 = writ with crossed sword 34 = writ with bow, 35 = writ with light blue lightning bolt, 36 = same as 30, 37 = party with crossed sword, shield and lightning bolt 38 = shaking hands green background, 39 = shaking hands dark green background, unlocked keylock 40 = red aura icon with black shadow of person and big red aura, 41 = green aura icon with black shadow of person big green aura **Notes:** - This is a nested command and not easily explained beyond listing the commands above.