### Function: SetHeading(spawn, value) **Description:** Sets the heading of the Spawn. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `value` (int32) - Integer value `value`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Baubbleshire/DonnaFairbanks.lua function Heading(NPC) SetHeading(NPC,"133") end ```