### Function: SetWisBase(spawn, value) **Description:** Set's the Spawn's base wisdom to the value provided. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `value` (int32) - Integer value `value`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/Generic/CombatModule.lua function regen(NPC, Spawn) -- In-combat health regeneration SetInfoStructUInt(NPC, "hp_regen_override", 1) -- Set to 0 to disable and allow the server to set the regen rate. SetInfoStructSInt(NPC, "hp_regen", 0) -- Set Regen Amount. Default 0 -- In-combat power regeneration SetInfoStructUInt(NPC, "pw_regen_override", 1) -- Set to 0 to disable and allow the server to set the regen rate. SetInfoStructSInt(NPC, "pw_regen", 0) -- Set Regen Amount. Default 0 end ```