### Function: Resurrect(hp_perc, power_perc, send_window, target, heal_name, crit_mod, no_calcs, revive_spell_id, revive_spell_tier) **Description:** Resurrect the spell targets. **Parameters:** - `hp_perc` (float) - Float value `hp_perc`. - `power_perc` (float) - Float value `power_perc`. - `send_window` (uint32) - Integer value `send_window`. - `target` (Spawn) - Spawn object representing `target`. - `heal_name` (string) - String `heal_name`. - `crit_mod` (uint32) - Integer value `crit_mod`. - `no_calcs` (uint32) - Integer value `no_calcs`. - `revive_spell_id` (uint32) - Integer value `revive_spell_id`. - `revive_spell_tier` (uint32) - Integer value `revive_spell_tier`. **Returns:** None. **Example:** ```lua -- From Spells/Commoner/FavorofthePhoenix.lua function cast(Caster, Target) Resurrect(15, 15, 1) Say(Caster, "Summoning Sickness not implemented.") end ```