### Function: QuestReturnNPC(quest, spawn_id) **Description:** Sets the return NPC point for a Quest when the quest has been completed. **Parameters:** - `quest` (Quest) - Quest object representing `quest`. - `spawn_id` (uint32) - Integer value `spawn_id`. **Returns:** None. **Example:** ```lua -- From Quests/Hallmark/archetype_selection.lua function Init(Quest) AddQuestStepChat(Quest, 1, "I need to talk to Garven Tralk", 1, "I need to talk to Garven Tralk", 11, 3250020) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") QuestReturnNPC(Quest, 3250020) end ```