### Function: IsSpawnGroupAlive(zone, group_id) **Description:** Return's true if there is an alive spawn within the spawn group_id specified in the Zone. **Parameters:** - `zone` (Zone) - Zone object representing `zone`. - `group_id` (uint32) - Integer value `group_id`. **Returns:** Return's true if there is an alive spawn within the spawn group_id specified in the Zone. Otherwise false. **Example:** ```lua -- From SpawnScripts/ThunderingSteppes/AntelopeHerd1.lua function SpawnCheck(NPC) local zone = GetZone(NPC) if IsSpawnGroupAlive(zone, GroupID) == true then AddTimer(NPC, 6000, "SpawnCheck") else Despawn(GetSpawnByLocationID(zone, 133793500)) end ```