### Function: SpawnMove(spawn, player, max_distance, type) **Description:** Allows a player to move a Spawn/Object, also restricting the max_distance of movement. Type represents either "floor" (default), "wall" or "ceiling" **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `player` (Spawn) - Spawn object representing `player`. - `max_distance` (int32) - Distance `max_distance`. - `type` (string) - String value `type`. **Returns:** None. **Example:** Example Required