### Function: SetSeeHide(Spawn, Enable) **Description:** Toggles an NPC’s ability to see hidden/stealthed entities on or off. “Hide” usually refers to stealth as opposed to magical invisibility. **Parameters:** `Spawn`: Spawn – The NPC in question. `Enable`: Boolean – true to grant see-stealth; false to remove it. **Returns:** None. **Example:** ```lua -- Example usage (guards become alert and can see stealth during an alarm event) SetSeeHide(GuardNPC, true) ```