### Function: RemoveWaypoint(Player, WaypointIndex) **Description:** Removes the guiding waypoint for the Player. SendWaypoints should also be sent after. **Parameters:** `Player`: Spawn – The NPC whose waypoint path to modify. `Name`: String - The name of the waypoint supplied originally when AddWaypoint was called. **Returns:** None. **Example:** ```lua -- Example usage (remove a previously added waypoint) RemoveWaypoint(Player, "PreviousWaypoint") SendWaypoints(Player) ```