### Function: PlayFlavorID(spawn, type, id, index, player, language) **Description:** Uses the database dialog_play_flavors and dialog_play_voices. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `type` (int32) - Integer value `type`. - `id` (uint32) - Integer value `id`. - `index` (int32) - Integer value `index`. - `player` (Spawn) - Spawn object representing `player`. - `language` (int32) - Integer value `language`. **Returns:** None. **Example:** ```sql insert into voiceovers set type_id=2,id=100,indexed=1,mp3_string="voiceover/english/gnoll_base_1/ft/gnoll/gnoll_base_1_2_garbled_2f8caa7b.mp3", text_string="Krovel grarggt ereverrrn", key1=2385604574, key2=3717589402, garbled=1,garble_link_id=1; insert into voiceovers set type_id=2,id=100,indexed=1,mp3_string="voiceover/english/sean_wellfayer/qey_harbor/100_qst_sean_wellfayer_multhail1_5dca659c.mp3", text_string="I don't think fishing interests you. Perhaps you should be on your way!", key1=1997164956, key2=747011072, garbled=0,garble_link_id=1; ``` ```lua PlayFlavorID(NPC, 2, 100, 1, nil, 18) ```