### Function: MoveToLocation(spawn, x, y, z, speed, lua_function, more_points, use_nav_path) **Description:** Tells NPC to move to the location specified in the x,y,z. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `x` (int32) - Integer value `x`. - `y` (int32) - Integer value `y`. - `z` (int32) - Integer value `z`. - `speed` (int32) - Integer value `speed`. - `lua_function` (int32) - Integer value `lua_function`. - `more_points` (int32) - Integer value `more_points`. - `use_nav_path` (int32) - Integer value `use_nav_path`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/BeggarsCourt/aBrotherhoodenforcer.lua function spawn(NPC) if GetSpawnLocationID(NPC) == 403031 then MoveToLocation(NPC, -14.62, 2.25, -6.99, 3, "", true) MoveToLocation(NPC, -17.68, 3.00, -21.58, 3, "", false) end ```