### Function: GetTempVariable(spawn, var) **Description:** Get a temporary variable of the Spawn **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `var` (string) - String `var`. **Returns:** Depending on the SetTempVariable type the return type will vary. **Example:** ```lua -- From ItemScripts/awellspringcubleash.lua function used(Item, Player) target = GetTarget(Player) if GetName(target) == 'a wellspring cub' and GetTempVariable(Player, "cub") == nil then if not IsInCombat(target) then CastEntityCommand(Player, target, 1278, "Leash") end ```