### Function: StartConversation(conversation, source, player, text, mp3, key1, key2, language, can_close) **Description:** Begin a conversation with the Player from the Source Spawn with the previously established conversation options. **Parameters:** - `conversation` (Conversation) - Conversation object representing `conversation`. - `source` (Spawn) - Spawn object representing `source`. - `player` (Spawn) - Spawn object representing `player`. - `text` (string) - String `text`. - `mp3` (int32) - Integer value `mp3`. - `key1` (int32) - Integer value `key1`. - `key2` (int32) - Integer value `key2`. - `language` (int32) - Integer value `language`. - `can_close` (bool) - Boolean flag `can_close`. **Returns:** None. **Example:** ```lua -- From Quests/Antonica/attack_of_the_killer_bear.lua function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) local conversation = CreateConversation() AddConversationOption(conversation, "I will be careful.") StartConversation(conversation, QuestGiver, Player, "Be careful though! This one is big!") end ```