### Function: ShowWindow(player, window, show) **Description:** Shows a UI window, window represents the ui/default directory eq2ui_x_y.xml, in other words eq2ui_inventory_inventory.xml will be Inventory.Inventory. **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `window` (string) - String `window`. - `show` (uint8) - Integer value `show`. **Returns:** None. **Example:** ```lua -- From Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua ShowWindow(Player, "Inventory.Inventory", 0) ```