### Function: SetMaxHP(spawn, value) **Description:** Set's the Max HP of the Spawn (As a Spell Bonus) to the new value. **Parameters:** - `spawn` (Spawn) - Spawn object reference `spawn`. - `value` (int32) - Integer value `value`. **Returns:** None. **Example:** ```lua -- From ItemScripts/devpotion.lua function examined(Item, Player) SetMaxHP(Player, GetMaxHP * 3) end ```