### Function: GiveLoot(entity, player, coins, item_id) **Description:** Provides the player pending loot items from the entity(Spawn) with item_id that allows multiple comma delimited entries. The coins will be added to the entities lootable coin. **Parameters:** - `entity` (Spawn) - Spawn object representing `entity`. - `player` (Spawn) - Spawn object representing `player`. - `coins` (uint32) - Integer value `coins`. - `item_id` (uint32) - Integer value `item_id`. **Returns:** None. **Example:** ```lua -- From Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua GiveLoot(chest, Player, 0, 185427) GiveLoot(chest, Player, 0, 20902) GiveLoot(chest, Player, 0, 15354) ```