### Function: GetCharacterFlag(player, flag_id) **Description:** Gets the current character flag value for the flag_id specified. Refer to the CF_.. flags in the Player.h **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `flag_id` (int32) - Integer value `flag_id`. **Returns:** Boolean return's true if the flag is enabled or false if disabled. **Example:** Example Required