### Function: ClearRunningLocations(spawn) **Description:** Removes all the running locations on the Spawn. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/FarJourneyFreeport/agoblin.lua function run_around_loop_init_pause(NPC) ClearRunningLocations(NPC) AddTimer(NPC, 700, "run_around_loop_init_continue") end ```