### Function: ClearChoice(spawn, commandToClear, clearDecline) **Description:** Clear's a choice previously set on the Player with a command. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `commandToClear` (string) - String `commandToClear`. - `clearDecline` (uint8) - Integer value `clearDecline`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/DoF_design_path_script/AnimationSpeedScroll.lua function DoSpellVisual(NPC,Spawn) ClearChoice(Spawn, "select") CreateChoiceWindow(NPC, Spawn, "Display Visual ID X, Visual ID Range X-Y, Visual ID String Wildcard, eg. heal", "OK", "select", "Cancel", "", 0, 1, 1, 14) end ```