### Function: PlaySound(spawn, sound_string, x, y, z, player) **Description:** Plays a sound using the sound_string to the area or specified player. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `sound_string` (string) - String `sound_string`. - `x` (int32) - Integer value `x`. - `y` (int32) - Integer value `y`. - `z` (int32) - Integer value `z`. - `player` (Spawn) - Spawn object representing `player`. **Returns:** None. **Example:** ```lua -- From ItemScripts/BardCertificationPapers.lua PlaySound(Player, "sounds/test/endquest.wav", GetX(Player), GetY(Player), GetZ(Player), Player) ```