### Function: GiveExp(player, amount) **Description:** Awards a certain amount of experience points to the specified player. This can be used to grant quest rewards or bonus experience outside the normal combat exp flow. **Parameters:** - `player` (Spawn) - Spawn object representing `player`. - `amount` (uint32) - Quantity `amount`. **Returns:** None. **Example:** ```lua -- From Quests/FarJourneyFreeport/TasksaboardtheFarJourney.lua function Step1Complete(Quest, QuestGiver, Player) GiveExp(Player, 110) Step2Init(Quest, QuestGiver, Player) CurrentStep(Quest, QuestGiver, Player) end ```