Function: FlashWindow(Player, WindowName, FlashSeconds) Description: Causes a UI window to flash (usually its icon or border) on the client to draw attention. For example, flashing the quest journal icon when a new quest is added. Parameters: Player: Spawn – The player whose UI to affect. WindowName: String – The window or UI element name to flash. FlashSeconds: Float - Flash time of the window in seconds. Returns: None. Example: -- Example usage (flash the quest journal when a quest is updated for 2 seconds). FlashWindow(Player, "MainHUD.StartMenu.quest_journal", 2.0)