### Function: SetBrainTick(spawn, tick) **Description:** Sets the Spawn's brain tick rate in milliseconds. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `tick` (uint16) - Integer value `tick`. **Returns:** None. **Example:** ```lua -- From SpawnScripts/GMHall/TrainingDummy.lua function spawn(NPC) -- set the calls to the ai to 10 mins as there is no ai SetBrainTick(NPC, 600000) SetLuaBrain(NPC) -- give the spawn a crap load of hp so we can't one hit kill SetHP(NPC, 1000000) end ```