### Function: RemoveSkill(player_spawn, skill_id, more_to_remove) **Description:** Remove's the skill from the player's skill list. **Parameters:** - `player_spawn` (Spawn) - Spawn object representing `player_spawn`. - `skill_id` (uint32) - Integer value `skill_id`. - `more_to_remove` (bool) - Boolean flag `more_to_remove`. **Returns:** None. **Example:** ```lua -- From ItemScripts/BardCertificationPapers.lua if HasSkill(Player, 1408356869) then -- Martial/Fighter RemoveSkill(Player, 1408356869) end ```