### Function: PlayAnimationString(spawn, name, opt_target, set_no_target, use_all_spelltargets, ignore_self) **Description:** Play an animation by using the string to all Player's or only a specific optional_target (Player). Review Appearance ID's in the Reference List https://wiki.eq2emu.com/ReferenceLists by client for more details. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `name` (string) - String `name`. - `opt_target` (int32) - Integer value `opt_target`. - `set_no_target` (int32) - Integer value `set_no_target`. - `use_all_spelltargets` (int32) - Integer value `use_all_spelltargets`. - `ignore_self` (int32) - Integer value `ignore_self`. **Returns:** None. **Example:** ```lua -- From Spells/Commoner/UnholyFear.lua function cast(Caster, Target) local targets = GetSpellTargets() for k,v in ipairs(targets) do if GetLevel(v) < GetLevel(Caster) then PlayAnimationString(v, "cringe", nil, true) end ```