# File: `timer.h` ## Classes - `Timer` - `BenchTimer` ## Functions - `int gettimeofday (timeval *tp, ...);` - `bool Check(bool iReset = true);` - `void Enable();` - `void Disable();` - `void Start(int32 set_timer_time=0, bool ChangeResetTimer = true);` - `void SetTimer(int32 set_timer_time=0);` - `int32 GetRemainingTime();` - `int32 GetElapsedTime();` - `void Trigger();` - `void SetAtTrigger(int32 set_at_trigger, bool iEnableIfDisabled = false);` - `void reset() { start_time = clock::now(); }` - `double elapsed() { return std::chrono::duration(clock::now() - start_time).count(); }` ## Notable Comments - /* - */ - // Disgrace: for windows compile - // Tells the timer to be more acurate about happening every X ms. - // Instead of Check() setting the start_time = now, - // it it sets it to start_time += timer_time - // static int32 current_time; - // static int32 last_time; - // this is seconds