# File: `region_map_v1.h` ## Classes - `Client` - `Spawn` - `Region_Status` - `RegionMapV1` ## Functions - `WaterRegionType BSPReturnRegionType(int32 node_number, const glm::vec3& location, int32 gridid=0) const;` - `WaterRegionType BSPReturnRegionTypeNode(const Region_Node* node, const ZBSP_Node* BSP_Root, int32 node_number, const glm::vec3& location, float distToNode=0.0f) const;` - `WaterRegionType BSPReturnRegionWaterRegion(const Region_Node* node, const ZBSP_Node* BSP_Root, int32 node_number, const glm::vec3& location, float distToNode=0.0f) const;` - `WaterRegionType EstablishDistanceAtAngle(const Region_Node* region_node, const ZBSP_Node* current_node, float distance, float absDistance, float absSplitDist, bool checkEdgedAngle=false) const;` - `std::string TestFile(std::string testFile);` ## Notable Comments _None detected_