# File: `map.h` ## Classes - `GridMapBorder` - `Map` - `impl` - `MapRange` ## Functions - `float FindBestZ(glm::vec3 &start, glm::vec3 *result, std::map* ignored_widgets, uint32 *GridID = 0, uint32* WidgetID = 0);` - `float FindClosestZ(glm::vec3 &start, glm::vec3 *result, std::map* ignored_widgets, uint32 *GridID = 0, uint32* WidgetID = 0);` - `bool LineIntersectsZone(glm::vec3 start, glm::vec3 end, float step, std::map* ignored_widgets, glm::vec3 *result);` - `bool LineIntersectsZoneNoZLeaps(glm::vec3 start, glm::vec3 end, float step_mag, std::map* ignored_widgets, glm::vec3 *result);` - `bool CheckLoS(glm::vec3 myloc, glm::vec3 oloc, std::map* ignored_widgets);` - `bool DoCollisionCheck(glm::vec3 myloc, glm::vec3 oloc, std::map* ignored_widgets, glm::vec3 &outnorm, float &distance);` - `bool Load(const std::string& filename);` - `std::string GetFileName() { return m_ZoneFile; }` - `void SetMapLoaded(bool val) {` - `bool IsMapLoaded() {` - `void SetMapLoading(bool val) {` - `bool IsMapLoading() {` - `float GetMinX() { return m_MinX; }` - `float GetMaxX() { return m_MaxX; }` - `float GetMinY() { return m_MinY; }` - `float GetMaxY() { return m_MaxY; }` - `float GetMinZ() { return m_MinZ; }` - `float GetMaxZ() { return m_MaxZ; }` - `bool isPointWithinMap(double x, double y, double z, double minX, double minY, double minZ, double maxX, double maxY, double maxZ) {` - `void SetFileName(std::string newfile) { m_FileName = string(newfile); }` - `void MapMinMaxY(float y);` - `void MapGridMinMaxBorderArray(GridMapBorder* border, glm::vec3 a, glm::vec3 b, glm::vec3 c);` - `void MapGridMinMaxBorder(GridMapBorder* border, glm::vec3 a);` - `bool IsPointInGrid(GridMapBorder* border, glm::vec3 a, float radius);` - `std::vector GetGridsByPoint(glm::vec3 a, float radius);` - `void RotateVertex(glm::vec3 &v, float rx, float ry, float rz);` - `void ScaleVertex(glm::vec3 &v, float sx, float sy, float sz);` - `void TranslateVertex(glm::vec3 &v, float tx, float ty, float tz);` - `bool LoadV2(FILE *f);` - `bool LoadV2Deflated(FILE *f);` - `bool LoadV3Deflated(std::ifstream* file, std::streambuf * const srcbuf);` - `void Clear();` - `void AddVersionRange(std::string zoneName);` ## Notable Comments - /* - */