# File: `Languages.h` ## Classes - `Language` - `MasterLanguagesList` - `PlayerLanguagesList` ## Functions - `void SetID(int32 id) {this->id = id;}` - `void SetName(const char *name) {strncpy(this->name, name, sizeof(this->name));}` - `void SetSaveNeeded(bool save_needed) {this->save_needed = save_needed;}` - `int32 GetID() {return id;}` - `bool GetSaveNeeded() {return save_needed;}` - `void Clear();` - `int32 Size();` - `void AddLanguage(Language* language);` - `void Clear();` - `void Add(Language* language);` ## Notable Comments - /* - */