### Function: SayOOC(spawn, message, player, dist, language) **Description:** Sends a Out of Character message from the Spawn to the general area based on the distance, or otherwise to a specific Player if specified, otherwise optional/nil. **Parameters:** - `spawn` (Spawn) - Spawn object representing `spawn`. - `message` (string) - String `message`. - `player` (Spawn) - Spawn object representing `player`. - `dist` (int32) - Integer value `dist`. - `language` (int32) - Integer value `language`. **Returns:** None. **Example:** Example Required