### Function: LastSpellAttackHit() **Description:** Return's true if the last spell attack was a successful hit. **Parameters:** None. **Returns:** True if the last hit was successful otherwise false. **Example:** ```lua -- From Spells/AA/NullifyingStaff.lua function cast(Caster, Target, DmgType, MinVal, MaxVal, CombatMit, Arcane) SpellDamage(Target, DmgType, MinVal, MaxVal) --if LastSpellAttackHit() then --AddSpellBonus(Target, 0, CombatMit) --end if LastSpellAttackHit() then AddSpellBonus(Target, 203, Arcane) end ```