### Function: DeleteDBShardID(ShardID) **Description:** Removes the database record for a given spirit shard, effectively deleting the shard (often after it’s been collected or expired). **Parameters:** - `shardid` (uint32) - Integer value `shardid`. **Returns:** None. **Example:** ```lua -- Example usage (clean up a shard after player retrieves it) if DeleteDBShardID(shardID) then SendMessage(Player, "You feel whole again as your spirit shard dissipates.", "white") end ```