### Function: ClearRunback(NPC) **Description:** Stops the NPC from trying to return to its “runback” point (the spot it was originally at or a designated safe point). Often used when you want to stop an NPC from automatically fleeing back or resetting. **Parameters:** `NPC`: Spawn – The NPC to clear runback for. **Returns:** None. **Example:** ```lua -- Example usage (prevent an NPC from running back to spawn point after combat) ClearRunback(NPC) ```